Last Celeste Knight (2021) is a clone of Hollow Knights with inspiration from Celeste for a cloning assignment in our Intermediate Game Development Class. This was our final project and was done in a group of 4 over a span of around 6 weeks. The goal was to create a clone which has some platformer exploration which teaches players how to control the knight in a celeste and hollow knight like way.
A more detailed breakdown of the game in mandarin can be found here on billi billi.







Contributions include:
∙Git Management (Merging, Branching)
∙Particle Effects (Smoke)
∙Level Design
∙Implementing Art into the Game Scene
∙Shader Effects (Reflective, Shadow, Vinaigrette)
∙UI / UX Design and Implementation
∙Team Leader / Project Management





Unused Background Assets