Hunt the Mouse - Pandamart Edition
OVERVIEW
The fourth iteration of the Hunt The Mouse game is back in 2023 after a three-year hiatus. For this round, S$100,000 is up for grabs with one S$50,000 gold coin and 100 S$500 silver coins hidden islandwide in various spots. Players are recommended to follow the hints on Sqkii’s social media -- Facebook, Instagram, Telegram -- and the real-time map on the game website to locate these coins and exchange them for cash.
In contrast to Singapore’s small population size, previous iterations of the campaign have attracted over 500,000 players and the campaign has been featured on several local news outlets like The Straits Times and Mothership.
MY ROLE
Game Designer
THE TEAM
Jonas Yeo - Game Design Lead
Kehan tan - Deputy Game Designer
Leanne Tan - Game Designer
TIMELINE
Aug 2022 - March 2023
CAMPAIGN LENGTH
March 2023 - April 2023
SUMMARY OF GAME DESIGN CONTRIBUTIONS
Worked with the Game Design team to develop new mechanics to make the 2023 iteration of the game more user-friendly and easy to play, as previous iterations of the game tend to appeal more towards hardcore fans
Designed new Silver coin mechanics ー this year’s silver coin. The map will show a radius of where the coin could be and will shrink periodically over time. Players can perform brand actions to increase the rate of shrinking
Designed new Gold coin mechanics ー this year’s gold coin ( worth $50,000 ) would be placed on a grid map of Singapore, while each day a few golden grids will be crossed out from the map. Players can perform brand actions to get rid of additional golden grids.
Pitched new collaboration mechanics ー to encourage players to hunt with friends, and encourage FOMO we designed a clan and map marking system, exclusive to this mode.
Sponsorship ー worked with the team to gain sponsors for individual silver coins. We allowed sponsors like Madame Tussauds, Dominoes, Milksha’s etc, to determine the date they want their coin to be dropped as well as the approximate location
Crowding ー After the Itaewon Halloween Tragedy, we decided to pitch and design several anti-crowding measurements through missions
Ran beta tests of the phone application and physical hunt in collaboration with NUS as well as with hardcore fans
Designed a survey to collect and analyse player thoughts and feedback on how to improve the campaign
Researched various drop rates in other gacha games depending on rarity and campaign length, to help determine what we should set for our drop rates of Golden and Silver hints
Assisted with social media management, talked to players and credited crystals or rewards. for creating interesting content or for finding bugs
Analysed game data and performed damage control on how to prevent players from finding coins (improving silver circle shrinking tracking) , and finding better places to hide them
Game Screen Design & Iterations
Designed lo-fi and mid-fi mockups of game screens (main map, flash sale, shop, missions screen, hint shop, team annotation, sponsored coin pop-ups, silver coin shrinking states and golden coin states
Designed and illustrated onboarding flow, to be handed to UX designers
Monitored the designer’s hi-fi mock-up’s and adminstered feedback
Pitched and concepted various ideas on how to implement branding from the main sponsor through interactable items, map design, banners etc
final hi-fi mockups for clients by Sqkii’s in-house digital designer, based on the lo-fi sketches
my lo-fi mockups after several rounds of revision with the game design team lead
Mothership SG
Press Coverage
S$100,000 Hunt The Mouse cash hunt back in S'pore in 2023
Asia One
$100k prize gets Singaporeans hunting high and low
Little Day Out
#HuntTheMouse: Singapore’s $100,000 Cash Hunt Returns